Ark Smithy Not Enough Slots

ArkSmithy

The Tek Replicator is actually a smithy too and it has 600 slots IIRC, should be enough room. Oct 16, 2016  Welcome back to Ark survival evolved on scorched earth. This episode I make the smithy, the advance smithy and I do a bit of parachuting. Attack of the Mole Men - Stings by Kevin MacLeod is.

(Redirected from Asendant)
This page is designed to be included in other pages using {{:Item Quality}}.
Do not add section headers or other elements that depend on page flow.

Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.

Items that are affected by quality:

There are currently 6 levels of quality, defined as follows.

PrimitiveRamshackleApprenticeJourneymanMastercraftAscendant
Random Multiplier Threshold11.252.54.5710
Crafting XP Multiplier123456
Repairing XP Multiplier123456
Crafting Resources Requirements Multiplier11.331.6722.53.5
  • 1Item Quality Generation[1]

Item Quality Generation[1][edit | edit source]

Arbitrary Quality[edit | edit source]

When items which use quality are generated, they are given an Arbitrary Quality(AQ) by the loot system, beacons generate items with the same AQ, largely independent of beacon color, while loot crates (caves, ocean) have higher AQ depending on crate color. When generated via console, the item's AQ is set to the 'Quality' parameter.

Randomized Quality[edit | edit source]

For each item stat used by that item, a Randomized Quality(RQ) is generated between 0 and AQ*RO, where RO is the Randomizer Range Override specific to that stat and item type. The RQ is used to determine the overall item quality and the value of that stat.

Item Quality[edit | edit source]

Each stat's individual item quality is calculated as (RQ^2/(AQ*RO))*RV, where RV is the Rating Value Modifier specific to that stat and item. The item quality of each stat is then averaged together to get the Item Rating(IR) and compared to the Random Multiplier Threshold to determine quality. An Item's Quality tier determines the multipliers applied to the XP gained from crafting or repairing the item and to the crafting cost for the item (including repair costs).

Item Cost[edit | edit source]

The final Cost of the item is calculated based on Base Cost(BC), Resource Requirement Rating Scale(RS), Crafting Resources Requirements Multiplier(CM), which is determined by item quality, and Item Rating(IR) as:
BC+(BC*IR*RS*CM*0.3)

Item Stat Value[edit | edit source]

The actual value of individual stats are determined by their RQ, Initial Value Constant(IV), State Modifier Scale(MS), Default Modified Value(DM), and Randomizer Range Multiplier(RM) as:
IV + IV*MS*DM + IV*MS*RM*RQ

Notes[edit | edit source]

  • Blueprints can be affected by item quality. This allows the player to infinitely craft items with the item quality on the blueprint. For example, one who obtains a Ramshackle Crossbow Blueprint can make as many Ramshackle Crossbows as they would like and have the resources for.
  • Blueprints with high level quality can be difficult and even impossible to craft without using an Argentavis, a Castoroides, or a Tek Replicator. A lot of Ascendant blueprints are impossible to craft elsewhere because the Smithy / Fabricator does not have enough slots in their inventories to craft such items. The Argentavis and Castoroides, however, function as a mobile Smithy with 300 slots (provided a saddle is equipped), which can allow for some of these blueprints to be crafted if you can meet the high resource requirements. Both come with a weight limit, though, and as such, if a blueprint needs lots of heavy resources (such as Metal Ingot or Crystal), the Castoroides or even the Argentavis may prove useless. Note that the Argentavis comes with handy weight reductions for most heavy resources (including Metal Ingot and Crystal) and a comparatively high base weight while the Castoroides reduces the weight of Wood. The Tek Replicator has 600 slots and no weight limit, which allows for the crafting of high quality items which would be impossible even with the aid of an Argentavis/Castoroides.
  • As of patch 255.0 all Rocket Launcher blueprints have been changed to primitive quality, thus making blueprints of this item obsolete unless the player does not have enough engram points.
  • As of the release of Extinction, all Tek Tier equipment now possess quality, which they did not prior to Extinction. However, any parts of Tek Armor do not possess a quality prefix, but instead possess higher durability than the ones found in Tekgram.
  • Most of the weapons have a limit of 755.3% damage. Some powerful weapons' maximum DMG% might be lower. To further increase ranged weapon damage, change the player damage multiplier in advance game setting instead.

References[edit | edit source]

  1. Tutorial - Understanding Item Quality
v·d·eGameplay Mechanics
Games/Franchises
ARK: Survival Evolved (Mobile) • Pixark • ARK Park • ATLAS
Building & Development
Building • Building Guides • Farming • Cooking • Electricity • Item Quality • Spoilage • Blueprints • Inventory • Tribes • Spawn Locations • Leveling • Creative Mode
Items
Armor • Consumables • Resources • Structures • Weapons
Environment
Game Modes • Single Player • Survival of the Fittest • Game Persistence • Environmental • Difficulty
Exploring
Maps
The Island • The Center • Scorched Earth • Ragnarok • Aberration • Extinction • Valguero • Genesis
Features
Coordinates • Flying • Swimming • Obelisks • Supply Crate • Loot Crate (Deep Sea) • Biomes • Explorer Notes • Dossiers • Caves • Artifacts • Boss Arenas • Ascension • ARK • CrossARK Transfers
Character
Character
Levels • Engrams (Mobile, P+) • Survivor Profile • Emotes • Whistling • Hairstyles • HUD
Attributes
Health • Stamina • Oxygen • Food • Water • Weight • Melee Damage • Movement Speed • Fortitude • Crafting Skill • Torpidity
Condition
Creatures
Domestication
Taming • Domestication • Aggression Level • Breeding • Mutations • Incubation • Imprinting • Mate Boost • Weight Reduction
Stats
Base Creature Statistics • Base Creature Speeds • Base Damage • Creature Stats Calculation • Level Weight
Attributes
Energy • Charge Capacity • Charge Regeneration • Charge Emission Range
Data Lists
Other
Miscellaneous
Achievements • Chat • DLC • Weapon Mechanics • Stasis • Raptor Claus
Retrieved from 'https://ark.gamepedia.com/index.php?title=Item_Quality&oldid=365168'
This page is designed to be included in other pages using {{:Item Quality}}.
Do not add section headers or other elements that depend on page flow.

Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.

Items that are affected by quality:

There are currently 6 levels of quality, defined as follows.

PrimitiveRamshackleApprenticeJourneymanMastercraftAscendant
Random Multiplier Threshold11.252.54.5710
Crafting XP Multiplier123456
Repairing XP Multiplier123456
Crafting Resources Requirements Multiplier11.331.6722.53.5
  • 1Item Quality Generation[1]

Item Quality Generation[1][edit | edit source]

Smithy Ark Id

Arbitrary Quality[edit | edit source]

When items which use quality are generated, they are given an Arbitrary Quality(AQ) by the loot system, beacons generate items with the same AQ, largely independent of beacon color, while loot crates (caves, ocean) have higher AQ depending on crate color. When generated via console, the item's AQ is set to the 'Quality' parameter.

Randomized Quality[edit | edit source]

For each item stat used by that item, a Randomized Quality(RQ) is generated between 0 and AQ*RO, where RO is the Randomizer Range Override specific to that stat and item type. The RQ is used to determine the overall item quality and the value of that stat.

Item Quality[edit | edit source]

Each stat's individual item quality is calculated as (RQ^2/(AQ*RO))*RV, where RV is the Rating Value Modifier specific to that stat and item. The item quality of each stat is then averaged together to get the Item Rating(IR) and compared to the Random Multiplier Threshold to determine quality. An Item's Quality tier determines the multipliers applied to the XP gained from crafting or repairing the item and to the crafting cost for the item (including repair costs).

Item Cost[edit | edit source]

The final Cost of the item is calculated based on Base Cost(BC), Resource Requirement Rating Scale(RS), Crafting Resources Requirements Multiplier(CM), which is determined by item quality, and Item Rating(IR) as:
BC+(BC*IR*RS*CM*0.3)

Item Stat Value[edit | edit source]

The actual value of individual stats are determined by their RQ, Initial Value Constant(IV), State Modifier Scale(MS), Default Modified Value(DM), and Randomizer Range Multiplier(RM) as:
IV + IV*MS*DM + IV*MS*RM*RQ

Ark Smithy Not Enough Slots

Notes[edit | edit source]

  • Blueprints can be affected by item quality. This allows the player to infinitely craft items with the item quality on the blueprint. For example, one who obtains a Ramshackle Crossbow Blueprint can make as many Ramshackle Crossbows as they would like and have the resources for.
  • Blueprints with high level quality can be difficult and even impossible to craft without using an Argentavis, a Castoroides, or a Tek Replicator. A lot of Ascendant blueprints are impossible to craft elsewhere because the Smithy / Fabricator does not have enough slots in their inventories to craft such items. The Argentavis and Castoroides, however, function as a mobile Smithy with 300 slots (provided a saddle is equipped), which can allow for some of these blueprints to be crafted if you can meet the high resource requirements. Both come with a weight limit, though, and as such, if a blueprint needs lots of heavy resources (such as Metal Ingot or Crystal), the Castoroides or even the Argentavis may prove useless. Note that the Argentavis comes with handy weight reductions for most heavy resources (including Metal Ingot and Crystal) and a comparatively high base weight while the Castoroides reduces the weight of Wood. The Tek Replicator has 600 slots and no weight limit, which allows for the crafting of high quality items which would be impossible even with the aid of an Argentavis/Castoroides.
  • As of patch 255.0 all Rocket Launcher blueprints have been changed to primitive quality, thus making blueprints of this item obsolete unless the player does not have enough engram points.
  • As of the release of Extinction, all Tek Tier equipment now possess quality, which they did not prior to Extinction. However, any parts of Tek Armor do not possess a quality prefix, but instead possess higher durability than the ones found in Tekgram.
  • Most of the weapons have a limit of 755.3% damage. Some powerful weapons' maximum DMG% might be lower. To further increase ranged weapon damage, change the player damage multiplier in advance game setting instead.

References[edit | edit source]

Ark Smithy Gfi

  1. Tutorial - Understanding Item Quality

Ark Smithy Saddle

v·d·eGameplay Mechanics
Games/Franchises
ARK: Survival Evolved (Mobile) • Pixark • ARK Park • ATLAS
Building & Development
Building • Building Guides • Farming • Cooking • Electricity • Item Quality • Spoilage • Blueprints • Inventory • Tribes • Spawn Locations • Leveling • Creative Mode
Items
Armor • Consumables • Resources • Structures • Weapons
Environment
Game Modes • Single Player • Survival of the Fittest • Game Persistence • Environmental • Difficulty
Exploring
Maps
The Island • The Center • Scorched Earth • Ragnarok • Aberration • Extinction • Valguero • Genesis
Features
Coordinates • Flying • Swimming • Obelisks • Supply Crate • Loot Crate (Deep Sea) • Biomes • Explorer Notes • Dossiers • Caves • Artifacts • Boss Arenas • Ascension • ARK • CrossARK Transfers
Character
Character
Levels • Engrams (Mobile, P+) • Survivor Profile • Emotes • Whistling • Hairstyles • HUD
Attributes
Health • Stamina • Oxygen • Food • Water • Weight • Melee Damage • Movement Speed • Fortitude • Crafting Skill • Torpidity
Condition
Creatures
Domestication
Taming • Domestication • Aggression Level • Breeding • Mutations • Incubation • Imprinting • Mate Boost • Weight Reduction
Stats
Base Creature Statistics • Base Creature Speeds • Base Damage • Creature Stats Calculation • Level Weight
Attributes
Energy • Charge Capacity • Charge Regeneration • Charge Emission Range
Data Lists
Other
Miscellaneous
Achievements • Chat • DLC • Weapon Mechanics • Stasis • Raptor Claus

Ark Smithy Not Working

Retrieved from 'https://ark.gamepedia.com/index.php?title=Item_Quality&oldid=365168'